I’m thoroughly under-dressed for the occasion. My partner – whose name is Alpha – is sporting Day-Glo combat threads, a vomit-yellow light machine gun with more accessories than a Bond car and a hockey mask decked with two symmetrical rows of offensive golden teeth. The occasion is murder party. Respect be damned.
“In terms of tone Fuse takes the dry humour and lethal teamwork of Mission Impossible and combines that with the near-future setting and experimental weapons of District 9. But Fuse takes place in a uniquely Insomniac universe.”
John Vignocchi is breathless. The Executive Producer of Disney Infinity has rattled through a whistle-stop tour of the game for the second – possibly third – time today. He’s been in the UK less than 24-hours.
It’s the de rigueur comment for any Crysis piece but gosh, Crysis 3 doesn’t half look good.
It’s a BioShock game alright.
“This is an idea I’ve had for, I guess, going on 25 years.”
Back in 2011, developer 4A Games unveiled the first public footage of its apocalyptic first-person shooter Metro: Last Light. Bulging with set pieces and boasting a body count that stretched well into the 50s, the ten-minute reel failed to champion any of Metro 2033′s real glories bar, perhaps, its knack for thawing computer intestines.
While City Interactive’s first entry in the Ghost Warrior franchise was met by a firing squad of critics armed with venom and keyboards, it still managed to sell over two million copies. That sort of number prompts talk of a sequel.
Crystal Dynamics’ Lara Croft is Lara like you’ve never known her before. And that’s a bloody good thing.