Review: Lone Survivor

You can hear them at home in the darkness. Scheming, retching like evil drunken bastards…

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Review: Lucius

As videogamers we visit violence on our make-believe enemies so often and with such prejudice that we’ve whittled the act of thumping a man until he resembles a beef sausage down to the punchline of an old joke; Max Payne’s slow-motion gore geysers; Hotline Miami’s death-dealing-doors; Bulletstorm’s, er, drilldo.

Preview: Dream

When Valve announced the first fistful of titles advancing through its contentious Steam Greenlight process, among the Black Mesas and Project Zomboids was a little known game called Dream…

Review: The Walking Dead Episode 4: Around Every Corner

The inherent problem with offing most of the best characters midway through your opus is you’ve offed most of the best characters midway through your opus. It’s a problem Telltale haven’t quite worked out how to deal with and the somewhat unfortunate result is Around Every Corner. Cozying up to Episode 2, it’s a three-hour …

Eurogamer Expo Interview: Kairo Developer Richard Perrin

It’s an unfortunate irony that as the tech behind videogames allows for richer, more vibrant game worlds, we spend less time than ever truly admiring them. Kairo is Richard Perrin’s attempt to slow things down, to shift the focus back onto the journey and not just the destination; to capture some of the magic that has perhaps been pushed aside of late.

Preview: Lost Planet 3

I’m reliably informed that it’s the sequel many developers like working on more than the original game or, presumably, the threequel. At that point, the initial concept hasn’t yet lost its allure while the inflated budget and recognition allows for greater scope and more of the features that were perhaps left on the cutting room floor the first time round to be incorporated.

Eurogamer Expo Interview: Dream Developer Hyper Sloth

When Valve announced the first fistful of titles advancing through its contentious Steam Greenlight process, among the Black Mesas and Project Zomboids was a little known game called Dream. To many, Dream would have looked like a beguiling riff on the 3D explorative/adventure breed recently characterised by Dear Esther. Few would have been aware, however, …

Preview: Far Cry 3

There are many pursuits one could busy themselves with during a 15-minute long session with Far Cry 3, and the demo on show at the Eurogamer Expo is clearly geared towards showcasing as many of those pursuits as possible. I know because the Ubisoft PR man told me so.